![]() ![]() Allegedly leading this army is the former hero of the first game, Lloyd Irving. During this chaos an army of Sylvaranti, known as the Vanguard, rise up to fight against the Thethe’allans and the Church of Martel. Previously dry deserts are covered in snow and huge lakes have completely dried up. On top of all this, the climate around the world has drastically begun to change. Differences in technology, culture and beliefs have led the people to become fearful of one another. A couple of years have passed since the first Tales of Symphonia game and the previously separate worlds of Sylvarant and Tethe’alla have physically merged to become one. The story begins on a rather interesting note. Is it really that horrendous? Read on to find out. I played nearly all of it, but finally decided I couldn’t stomach it any more by the end. Believe it or not, I couldn’t finish it either. ![]() None could bring themselves to play more than a few hours. In fact, three other RPGFan staff members already tried to play through this game in the hope of reviewing it. A direct sequel to my favourite Tales game? Yes please! Sadly, the reality is far from impressive. So it shouldn’t shock anyone that I couldn’t wait to play Dawn of the New World after it was announced. Out of all of them, Tales of Symphonia is my favourite. I’ve played almost all of the series and have even imported some that were not released outside of Japan. ![]()
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